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SpacePi

Navigate a compact geometric space course, complete each level, and refine the run for a cleaner result.

Genre
Skill
Difficulty
Hard
Play time
4-10 minutes
Updated

Controls released · Page keys restored

Immersive scene ready
Controls inactive · Focus or tap to play
Sound

Loading reviewed package…7c2ee8f0 · MIT

Reviewed open-source package

SpacePi is ready to check

Clear a selected space route using the available power.

  • Steer and interactKeyboard · Mouse
  • PauseSpace
Sandboxed packageIsolated game originValidated score Bridge

What is SpacePi?

SpacePi is a free browser game in the skill genre on Browser Game Lab. It loads directly on the page, is designed for desktop browsers, and clearly reports incompatible touch-only devices before loading the package.

Best for
Skill
Difficulty
Hard
Session length
4-10 minutes
Scoring
Lower score ranks better on the leaderboard.

How to play

Learn the objective before jumping into a new run.

  • Choose a route from the local level map, then start the selected level.
  • Use the keyboard controls shown in the game to guide the ship through the course.
  • A native level clear produces the one result used for the leaderboard and Daily challenge checks.

Controls

Desktop keyboard and pointer instructions for this game.

  • Choose a level from the local map before starting a run.
  • Use the keyboard controls shown in the game to steer through the course.
  • A completed level publishes its validated result; a retry starts a fresh level run.

Tips

Small habits that can improve your score.

  • Learn the course geometry before trying to optimize the result.
  • Make deliberate corrections rather than holding a direction through tight sections.
  • Use a retry as a clean new attempt when a route is no longer recoverable.

FAQ

Quick answers for common questions.

What does SpacePi score?

It preserves the original lower-is-better score semantics for a successfully cleared level.

Does an unfinished level submit a score?

No. The reviewed Bridge emits only after a native successful-level event.

Can I return to other levels?

Yes. The package keeps its local level-map flow so you can choose a route before each run.

Related games

Keep the session going with another lightweight browser game.

Open-source package details

This version is pinned, self-hosted, and reviewed independently from future upstream changes.

Author
Jack Rugile
License
MIT
Pinned source
f207e01a
Full commit
f207e01a340d932acb04fe8b33ebc53b294f7b37
Reviewed build
7c2ee8f0
Integrity
sha256:7c2ee8f0ced768c206103ad7536e542d4762580ddb51e010daebcdd4ec82479a

Attribution

Copyright (c) 2014 Jack Rugile

Modifications

  • Copied the pinned single-file canvas runtime and MIT notice into an immutable package.
  • Removed upstream external attribution, browser-download links, and source URL references.
  • Added a nonce-protected lifecycle, resize, and one-time successful-level score Bridge.
  • Added strict package CSP with no network dependencies.
  • Added a viewport-fit stage transform and responsive height Bridge so the fixed 960 by 600 game does not create embedded scrollbars.
  • Added an in-memory storage fallback for opaque local review sandboxes while preserving origin-backed storage on the isolated production asset host.

Third-party notices

  • SpacePiMIT · Copyright (c) 2014 Jack RugileLICENSE.txt

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